It is no surprise the microtransactions mess every corner of NBA 2K21--and for me, I've moved on from being outraged to Nba 2k22 Mt feeling despondent. The game borders on a pay-to-win version, with progress tracks which are paced in methods to nudge you towards paying VC instead of earning it. Improving your stats nevertheless relies on spending VC, and the costs increase exponentially the farther you upgrade a particular skill. There are loads of nice makeup to earn, and it is admittedly a ton of fun dressing up your player in new kicks and also the flyest Nike and Adidas apparel, however their steep VC costs suck the life from the adventure.
VC permeates the MyTeam way again, also. This mode acts as a fantasy-esque build-your-own-team endeavor where you earn card packs to unlock players one of a roster that spans multiple NBA eras.
MyTeam can be attractive for long-time basketball lovers such as myself who have Allen Iverson teamed up with Anthony Davis and can take this fantasy team roster into single-player or multiplayer games. However, the loot-box character of earning card packs--which can be obtained by gradually earning MT points via new avenues such as challenges, seasonal events, and turning in cards that are useless, or by buying them with VC--leaves the reliance on VC unsurprisingly egregious.
MyGM, which places you into the shoes of a group's General Manager, is a mode worth mentioning. You call the shots for everything out of roster moves, trades, ticket costs, marketing, and personnel decisions in hopes of building a successful franchise. It is a sports management simulation dream, but affects here are only skin deep.
You'll undergo awkwardly written and animated dialogue situations to handle relationships in your business --like how I chatted to RJ Barrett about the way he had to play clarinet in order to improve his sanity stats, or became the yes-man of buy 2k22 mt head coach Tom Thibodeau to keep him happy.